Activity 6: How to move a player? while shoot and point
GROUPINGS: John Lloyd B. Galvante, John Christian Caraga
December 14, 2020
Point and Shoot
Activity 6: How to move a player? while shoot and point
GROUPINGS: John Lloyd B. Galvante, John Christian Caraga
December 14, 2020
Activity 8: This activity in introduction of game development of creating a Level Unlock feature in your game using button function and scene manager.
GROUPINGS: John Lloyd B. Galvante, John Christian Caraga
December 14, 2020 INTRO TO GAME DESIGN AND DEVELOPMENT (LAB).
Activity 5:
Group: John Lloyd B. Galvante, John Christian Caraga
This is the presentation of how we created the activity 5, it was made using Unity 2D, the game mechanics is simple.
1. Destroy the tomato (poison tomato)
2. Add life (Health lemon)
The goal of the game is to reach finish line without losing all the health bar. In order to win you need to pass the obstacle.
Overall:
When the player has reached the red line, the game will pause itself.
For the components:
Overall:
Activity # 4:
John Lloyd B. Galvante
John Christian Caraga
BS-EMC 2A, INTRO TO GAMING DESIGN AND DEVELOPMENT
In this blog, we will show you how to create a coin counter using UNITY and use of UI and its components.
We start by doing the text script for coin counter and score board.
In the main camera, when you drag the coin in the scene it will also be added to the hierarchy, to simply increase and decrease the coin,
The script for the coins will be:
The components used to make the game, for player, coins and scoreboard.
For player:
For coins:
For Scoreboard:
What is U.I?
Unity UI is a UI toolkit for developing user interfaces for games and applications. It is a Game Object-based UI system that uses Components and the Game View to arrange, position, and style user interfaces. You cannot use Unity UI to create or change user interfaces in the Unity Editor.
John Lloyd B. Galvante BS-EMC 2A
I created a game called Feed the snake, it's inspired game (snake). I followed some basic tutorials on internet on how to make the game because i'm pretty new to UNITY. This game is basically you expand your snake, you either lose when you hit the edge.
This show the process of how i created the game, the move, rotate are in below.
Activity 6: How to move a player? while shoot and point GROUPINGS: John Lloyd B. Galvante, John Christian Caraga December 14, 2020 In this...