Monday, December 14, 2020

Activity 8

 Activity 8: This activity in introduction of game development of creating a Level Unlock feature in your game using button function and scene manager.

GROUPINGS: John Lloyd B. Galvante, John Christian Caraga

December 14, 2020 INTRO TO GAME DESIGN AND DEVELOPMENT (LAB).



In this gif above is the game which shows the level unlock. How it works?

Game sprite: 
Orange (Player)
Apple (Lose Life)
Golden Apple (Life)

When the orange (player) either collides with golden apple the game pass on to another level. If the orange (player) collides with apple the game would show a game over text which means you will return in main menu to restart the level again.

The scripts of the game:


Cupscript is the golden apple which pass you on to the next level.


Skullscript is the apple which should not be passed otherwise you will get the Game over text and procceed to restart the level.

The hierarchy context.



The components used in making the game.




    

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